Comet Racer, Fall 2011
Multiplayer Racing Game, Programmed in Python

I created a multiplayer racing game as a term project for my introduction to programming course. Some of the game's key features are outlined below. 

  • Track Creation: The player could create and save custom tracks, allowing for almost unlimited game play variety. These tracks could be saved and replayed. Each track has its own high score list.
  •  Multiplayer: Each race could support two human racers and 2 computer racers. Human players could customize their acceleration, steering, and boost controls. Computer AI skill could be set by the player.
  • Physics Engine: Each car had unique velocity, acceleration, steering, collision, boost, and friction properties